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Old Nov 15, 2005, 12:53 AM // 00:53   #1
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Default Staff Wrapping of Hexing

We have a staff wrapping of enchanting. why not a staff wrapping of hexing? hope this isnt too radical of an idea .
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Old Nov 15, 2005, 12:55 AM // 00:55   #2
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Cause that would make too much sense.
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Old Nov 15, 2005, 10:36 AM // 10:36   #3
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Pants is right. It's too ..obvious.

Lol, they should have initially imputted it at the launch of beta, but nooo...if enchantments last longer, so should my mesmer spells, dammit!

I vote yes, yes, and yes again, although we probably won't see it, you still get..

//Signed! <--Doublesigned.

--The Shim
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Old Nov 15, 2005, 12:27 PM // 12:27   #4
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/signed







/signed





/signed
couldnt keep my paws off of signing that 3 times, its too good of an idea
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Old Nov 15, 2005, 01:36 PM // 13:36   #5
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Can i have a bow grip of sprinting too?
How about a bowstring of dodging?
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Old Nov 15, 2005, 01:39 PM // 13:39   #6
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Quote:
Originally Posted by Tactical-Dillusions
Can i have a bow grip of sprinting too?
How about a bowstring of dodging?
What? Don't be a jerk.
Hexes has a legitimate argument since Enchants have one. There are no increase stance duration mods, and while you could make an argument for it, it would be much weaker.
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Old Nov 15, 2005, 02:03 PM // 14:03   #7
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Hexing sounds lame.
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Old Nov 15, 2005, 02:40 PM // 14:40   #8
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/signed it would make my mesmer more worth it.
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Old Nov 15, 2005, 03:22 PM // 15:22   #9
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Quote:
Originally Posted by Raz Silverwing
/signed it would make my mesmer more worth it.
+1

/signed
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Old Nov 15, 2005, 03:40 PM // 15:40   #10
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you mean something that gives you like a +1 to hexes?
If so then they probably do have it. Ive gotten a few wrappings like that. like water, blood, healing ect. i still have them....too much of a pack rat to sell them b/c ive never see them anymore.
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Old Nov 15, 2005, 04:32 PM // 16:32   #11
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i think he means hexes you cast last ?% procent longer
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Old Nov 15, 2005, 04:49 PM // 16:49   #12
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Quote:
Originally Posted by wolver1ne
Hexing sounds lame.
you as a secondary necro must know with curses <AKA HEXES> that this is a legit arguement. I mean if monks get a Enchanments last soandso% longer

It only makes SENSE that HEXING would have the same chance..but noo...mesmers were shafted with the hexing wraps...<Bad pun, I know>

But still, shafted or not, they have a chance to remedy this if they only would add just a 10% longer one, doesn't have to be the monks 20%, just give the mesmers something!

--The Shim
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Old Nov 15, 2005, 04:59 PM // 16:59   #13
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Quote:
Originally Posted by BurningPants
Cause that would make too much sense.
Of course, what did you expect??

I have a Mo/Me and I think it would be very cool to have that:

+1 to hexes (20% while using skills)
and
+20% to hex length

Being hexed sucks to begin with, it would be nice to get a few extra seconds out of em.
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Old Nov 15, 2005, 07:22 PM // 19:22   #14
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/triple signed
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Old Nov 15, 2005, 07:27 PM // 19:27   #15
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There be a good idea here

/signed with a nod
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Old Nov 15, 2005, 07:29 PM // 19:29   #16
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/signed!!

i was just ranting about this the other day!

we have mods that increase durations of: cripple, bleeding, poison, deep wound, weakness, enchantments but what about hexes, preparations, stances and shouts??
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Old Nov 16, 2005, 01:48 AM // 01:48   #17
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im glad people have taken a liking to this idea. bring on the staff wrapping of hexing!
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